SA9: Quadrant Play
This Scripting Algebra (SA) activity looks at quadrants, mouse location, and interactive art p5.js. This activity assumes that the skills from SA1-SA8 were introduced (if-else, logical operators, random(), text(), rect(), variables, loop, pow, for, functions, translate, modulo, etc.). This activity
SA8: Odd and Even
This Scripting Algebra (SA) activity uses even and odd polynomials to create generative art in p5.js. This activity assumes that the skills from SA1-SA7 were introduced (if-else, logical operators, random(), text(), rect(), variables, loop, pow, for, functions, translate etc.). This activity will in
SA7: Directrix and Focus
This Scripting Algebra (SA) activity uses parabolas again to make generative art in p5.js. In SA6, we used the f(x) = ax2+bx+c form for parabolas. In SA7, we are going to take a look at the directrix and focus by using the form: (x-h)2 = 4p(y-k). This is one of my favorite ways to look […]
SA6: Parabola Art
This Scripting Algebra (SA) activity uses parabolas to make generative art in p5.js. Learners will investigate existing code to analyze changes in parabolas, and other features of the output. This activity assumes that the skills from SA1-SA5 were introduced (if-else, logical operators, random(), te