SA9: Quadrant Play
This Scripting Algebra (SA) activity looks at quadrants, mouse location, and interactive art p5.js. This activity assumes that the skills from SA1-SA8 were introduced (if-else, logical operators, random(), text(), rect(), variables, loop, pow, for, functions, translate, modulo, etc.). This activity
SA8: Odd and Even
This Scripting Algebra (SA) activity uses even and odd polynomials to create generative art in p5.js. This activity assumes that the skills from SA1-SA7 were introduced (if-else, logical operators, random(), text(), rect(), variables, loop, pow, for, functions, translate etc.). This activity will in
SA7: Directrix and Focus
This Scripting Algebra (SA) activity uses parabolas again to make generative art in p5.js. In SA6, we used the f(x) = ax2+bx+c form for parabolas. In SA7, we are going to take a look at the directrix and focus by using the form: (x-h)2 = 4p(y-k). This is one of my favorite ways to look […]
SA6: Parabola Art
This Scripting Algebra (SA) activity uses parabolas to make generative art in p5.js. Learners will investigate existing code to analyze changes in parabolas, and other features of the output. This activity assumes that the skills from SA1-SA5 were introduced (if-else, logical operators, random(), te
SA5: Systems of Equations
This Scripting Algebra (SA) activity will play with systems of linear equations in p5.js. In this activity, a system of two random lines will be generated and the intersection (or solution) of those lines will be calculated to make generative art. It is recommended to introduce creating functions if
SA4: Perpendicular Play
This Scripting Algebra (SA) activity will introduce students to perpendicular slopes and points for lines in p5.js. Once students get comfortable with linear functions, it is fun to look at their perpendicular counterparts. Introduce the concept that a perpendicular line has a slope that is a negati
SA3: Exponents
Exponential growth can be visualized so many different ways. This SA activity will play with the pow function and explore exponents in p5.js. This activity assumes that the skills from SA2 were introduced (if-else, logical operators, random(), text(), rect(), variables, loop, etc.). Make sure that t
Week 37: Cantor Set Kirigami
For this week’s activity, learners can play with Cantor Set Kirigami. The Cantor Set is created by drawing a line. Next, remove the middle third of that line (this will create 2 lines). For each of the two lines just created, remove the middle third (this will create 4 lines). Continue with this pro
Week 35: Yarn-it-up Hyperbolic Space
This week let’s play with yarn! We are going to play with hyperbolic space. You will need some yarn and a crochet hook. You don’t need to know how to crochet, but you will need a little patience and a lot of desire to play. These don’t have to be perfect, and “mistakes” just add […]
Kitty in a Binary Tree
If you must translate, then here it is: 01010100 01101111 00100000 01100011 01100001 01110100 01101110 01100001 01110000 00100000 01101111 01110010 00100000 01101110 01101111 01110100 00100000 01110100 01101111 00100000 01100011 01100001 01110100 01101110 01100001 01110000 00111111 00100000 01010100